Weekly progress report 03/02/23


Hello, survivor!

I know, I know. A week has passed, even spring has already come, but there is still no technical update. But... we are not just sitting by ๐Ÿ˜

Look at the screenshot from the scene. Nothing seems to have changed, but the code is completely different. Before we made changes this whole scene was made as a UI and constantly hung in memory, devouring the resources. But now it's just a regular Unity scene, and it no longer affects the rest of the game. And it runs at 200-300+ FPS now!

> > > The rest of the report and the video from the scene is available here < < <

Yours, Peepboy Co ๐Ÿ’–

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